A bit about me
Jeff is a Vancouver-based sound designer who honed his sound design & audio implementation skills throughout several of Vancouver's AAA game studios, and continues to burn a passion for creating rich & unique soundscapes for any project.
Having shipped titles on all major platforms (PC, Playstation 4/5, Xbox One/Series X, Nintendo Switch, iOS/Android) and emerging technologies (Oculus Rift, HTC Vive, Playstation VR), Jeff brings a high level of expertise and proficiency to any creative environment.
With experience in both sound design and implementation using game engines and audio middleware such as Unreal Engine 4, Unity, Audiokinetic Wwise, Firelight FMOD Studio, RAD Game Tools Miles Sound System, and EA's Frostbite, Jeff is a quick learner and eager to contribute towards the success of any project.
And while he enjoys talking to himself in the third person, here's a few other things Jeff enjoys:
- Keeping up with the latest trends in VR gaming
- Venturing out on field recording trips around Vancouver with his dog Steve
- Keeping active as possible through playing ice hockey, tennis, and golf